package com.wanda.model;

public class RoomModel {
	private String room_id;
    private String room_code;
    private Float build_up_area;
    private Float inner_area;
    private String apartment_layout_id;
    private Float inner_price=0.0f;
    private Float unit_price=0.0f;
    private int floor;
    private int state;
    private String unit_id;
    private String purpose_id;
    private String build_id;
    private String opening_report_id;
    private String update_user;
    private String update_time;
    private String delete_user;
    private String delete_time;
    private String delete_state;
    private String project_id;
    private Float standard_price=0.0f;//标准总价
    private Float inners;//建筑面积
    private Float units;//套内面积
	private String create_time;
    private String tel;
    
	
	public String getTel() {
		return tel;
	}
	public void setTel(String tel) {
		this.tel = tel;
	}
	public String getCreate_time() {
		return create_time;
	}
	public void setCreate_time(String create_time) {
		this.create_time = create_time;
	}
	public String getRoom_id() {
		return room_id;
	}
	public void setRoom_id(String room_id) {
		this.room_id = room_id;
	}
	public String getRoom_code() {
		return room_code;
	}
	public void setRoom_code(String room_code) {
		this.room_code = room_code;
	}
	public Float getBuild_up_area() {
		return build_up_area;
	}
	public void setBuild_up_area(Float build_up_area) {
		this.build_up_area = build_up_area;
	}
	public Float getInner_area() {
		return inner_area;
	}
	public void setInner_area(Float inner_area) {
		this.inner_area = inner_area;
	}
	public String getApartment_layout_id() {
		return apartment_layout_id;
	}
	public void setApartment_layout_id(String apartment_layout_id) {
		this.apartment_layout_id = apartment_layout_id;
	}
	public Float getInner_price() {
		return inner_price;
	}
	public void setInner_price(Float inner_price) {
		this.inner_price = inner_price;
	}
	public Float getUnit_price() {
		return unit_price;
	}
	public void setUnit_price(Float unit_price) {
		this.unit_price = unit_price;
	}
	public int getFloor() {
		return floor;
	}
	public void setFloor(int floor) {
		this.floor = floor;
	}
	public int getState() {
		return state;
	}
	public void setState(int state) {
		this.state = state;
	}
	public String getUnit_id() {
		return unit_id;
	}
	public void setUnit_id(String unit_id) {
		this.unit_id = unit_id;
	}
	public String getPurpose_id() {
		return purpose_id;
	}
	public void setPurpose_id(String purpose_id) {
		this.purpose_id = purpose_id;
	}
	public String getBuild_id() {
		return build_id;
	}
	public void setBuild_id(String build_id) {
		this.build_id = build_id;
	}
	public String getOpening_report_id() {
		return opening_report_id;
	}
	public void setOpening_report_id(String opening_report_id) {
		this.opening_report_id = opening_report_id;
	}
	public String getUpdate_user() {
		return update_user;
	}
	public void setUpdate_user(String update_user) {
		this.update_user = update_user;
	}
	public String getUpdate_time() {
		return update_time;
	}
	public void setUpdate_time(String update_time) {
		this.update_time = update_time;
	}
	public String getDelete_user() {
		return delete_user;
	}
	public void setDelete_user(String delete_user) {
		this.delete_user = delete_user;
	}
	public String getDelete_time() {
		return delete_time;
	}
	public void setDelete_time(String delete_time) {
		this.delete_time = delete_time;
	}
	public String getDelete_state() {
		return delete_state;
	}
	public void setDelete_state(String delete_state) {
		this.delete_state = delete_state;
	}
	public String getProject_id() {
		return project_id;
	}
	public void setProject_id(String project_id) {
		this.project_id = project_id;
	}
	public Float getStandard_price() {
		return standard_price;
	}
	public void setStandard_price(Float standard_price) {
		this.standard_price = standard_price;
	}
	public Float getInners() {
		return inners;
	}
	public void setInners(Float inners) {
		this.inners = inners;
	}
	public Float getUnits() {
		return units;
	}
	public void setUnits(Float units) {
		this.units = units;
	}
    

	
    
}
